C#/



Unity Assets Inspector


USAGE

Let artists quickly check scene assets and project assets for unwanted issues and quickly locate the classified suspicious assets.

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CHECKLIST

Scene:
1.Pick out non-prefab model instance
2.Check if there are redundant components on GameObjects
3.Give a warn if there is Mesh Collider on a GameObject
4.Non-uniform scale
5.If Transforms of helper GameObjects are correct
6.Culling Mask setup
7.Layer setup

Project Folder:
1.If there are non-prefabed FBXs
2.Lightmap resolution
3.If assets meet naming rules
4.If prefabs' Transforms are corrent


RESULT

The assets with suspicious issues will be classifiled and displayed in the tool panel.

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Technical Artist Sen Wu

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