C#/



Show Multiple Meshes's UVs Tool


In the practical project that I code for,this implement actually involves two independent tools:

1,Atlas material dependency check tool.
2,Show multiple FBXs' UVs tool.

matdepend1.jpg

First,I create an atlas material dependency check tool to find out all FBXs that refer to a selected atlas material,and select them all.

matdepend.jpg

Second,artists can use the show multiple meshes's UVs tool to get a combination display of all selected FBXs.This gives them an idea of atlas texture efficiency.

Technical Artist Aldrick Banks

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