3ds Max Assets Inspector
Assets in 3ds Max need to follow strict rules before being imported into Unity.But when there are thousands max files in a project,manual inspecting one by one will be slow and inaccurate.This tool saves hours of time and yields accurate results.Subjects being inspected include:
Overlapping faces;
Isolated UV vertex;
UV area occupation ratio(optimize UV layout to make lightmap more efficient );
Correct transforms;
Unused vertex color and vertex alpha value;
Unused animation keys;
file units;
etc.
Result will be shown in a log file with directive images.